Slime Slayers
Jump into the ultimate slime-smashing adventure! 💥 Take down crazy colorful slimes, stack up gold, level up like crazy, and unlock epic new worlds packed with tough bosses and insane loot…
Led development as part of a team.
About the game
Jump into the ultimate slime-smashing adventure! 💥 Take down crazy colorful slimes, stack up gold, level up like crazy, and unlock epic new worlds packed with tough bosses and insane loot! 🗡️
⚔️ Slice through waves of slimes and wreck massive bosses
🗺️ Explore awesome worlds full of challenges and secrets
💰 Snag epic loot and upgrade your gear to OP status
👥 Squad up with friends or go solo and show your skills
🏆 Prove you’re the best in special events for big rewards
Max Level: 1100 (for now 😉)
Controls:
[Q/L2] – Dash
Tags: Simulator, Slime, RPG, Magic, Boss Fights
Description synced from Roblox
My contribution
- 01
Wave and targeting systems
Spatial-hash targeting and data-driven wave definitions supporting dozens of simultaneous towers without per-frame scans.
- 02
Meta-progression
Persistent base upgrades bridging match results into long-term progression, with reward curves defined entirely in config.
- 03
Team architecture
Service boundaries, code standards and review process for a three-person team working in parallel through Rojo.
- 04
Live-ops
Post-launch balance cadence driven by retention and completion-rate analytics.
Media
Results
5,512,373 total
8,300 concurrent
3 in game, refreshed every minute
Figures updated today. Visits and live player count come straight from the Roblox API, refreshed every minute while this page is open. Peak concurrent players is not exposed by any current official Roblox API and is always recorded by hand.